Linnea Axelsson
Game Programmer
Games 
About 
Cadence
Hack 'n Slash


Project information
School project by Troglobyte, 22 people
(7 artists, 5 level designers, 5 programmers,
5 technical artists), 9 weeks half-time.


My contributions
- Animations.
- Global Illumination.
- Reflections.
- Save and Load.
- Inventory.
- Keys and Notes.
- Materials.


Development information
Everything coded in C++. Third party tools used
were D3D11 for our own graphics engine,
FMOD, Direct Input, TinyXML, Havok.


Additional information
This game requires DirectX11 and Windows 8 to run.

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